Increase in luminance of the task will offset the loss of contrast, if the added illumination is provided at nonglare angles.
Decrease in the overall brightness of light sources or the brightness at angles that cause glare also is helpful. When windows are the sources of glare, it can be reduced or eliminated by tilting blinds. When luminaires are used, brightness of the source should be kept low to minimize glare. Low-brightness sources with large areas usually cause less glare than small sources with high luminance. As an alternative, the whole ceiling can be used as an indirect light source, which reflects light directed onto it by luminaires. These fixtures should be suspended at least 18 in below the ceiling to prevent high-brightness spots from being created on it. The ceiling should be white and clean and have a matte finish to diffuse the light.
Reflected glare also can be reduced by use of luminaires that distribute light mostly at nonoffending angles. Tasks are usually observed in a downward direction at angles with the vertical of 20 to 40. Consequently, light incident on the task at those angles may cause reflected glare. Therefore, selection of a luminaire that produces little or no light at angles less than 40 cannot cause glare. Figure 15.12a illustrates the candlepower distribution curve for a luminaire that directs little light downward. (Note that it also directs little light near the horizontal, to prevent direct glare.) The curve is called a batwing, because of its shape. As indicated in Fig. 15.12b, a high percentage of the light from this luminaire cannot produce veiling reflections.
Specularity of the task can be a major cause of reflected glare. Consequently, high-gloss surfaces in the field of vision should be avoided. Often, tilting the task can reduce or eliminate veiling reflections.
Use of low-level illumination throughout a space, supplemented by local lighting on the task, offers several advantages, including adequate light with little or no glare and flexibility in positioning the local light source.
In many work environments, observers find themselves confronted with reflected glare both on horizontal surfaces, when reading material on a desktop, and on approximately vertical surfaces, when viewing a visual display terminal (VDT) screen. Designers should be aware of this and should be certain that the lighting system used to alleviate veiling reflections on horizontal materials does not aggravate the problem on the VDT screen. Luminaires selected to direct light outward beyond 40 from vertical to avoid veiling reflections may produce direct glare on the VDT. In general, in design of lighting systems for areas with VDTs, illuminance levels should be kept low, less than 75 fc. Illuminance ratios in the area also should be kept low, fixtures that have high VCPs should be selected and surface finishes that might reflect onto the VDT screen should have medium to low reflectances.
Luminaires with parabolic louvers, either small-cell, intermediate-cell, or deepcell, are often used. They provide good illuminance on horizontal surfaces while contributing almost no direct glare onto the screen. They do, however, create a visual environment with relatively dark ceiling space that some may find objectionable.
Pendant-mounted, indirect-lighting luminaires or direct-indirect fixtures using fluorescent or HID sources can also be successfully applied to areas with VDTs.
They produce a brighter feeling in the space for the occupants. Care must be taken to select luminaires with properly designed light control and to mount them sufficiently below the ceiling to create a uniform brightness across the ceiling surface.
Failure to meet these requirements can result in hot spots on the ceiling that will be reflected onto the VDT screen. A relatively uniform, though somewhat bright, ceiling luminance reflected onto the screen is not objectionable to the viewer (VDT contrast and brightness controls can be adjusted to compensate) but the hot spots on the screen force the viewers eyes to be constantly adjusting to the differences in reflected glare, causing eye fatigue and discomfort. (See The IES Recommended Practice for Lighting Offices Containing Computer Visual Display Terminals (VDTs) RP-24, Illuminating Engineering Society of North America.)
See Art. 15.20, Bibliography.